User Experience : A quick introduction for developers

The following is an internal summary I wrote for a team that no longer exists, summarising a number of references from UXScotland, various book and blog posts. It extends the thoughts from my Pecha Kucha talk. For more details, please refer to the links throughout and the references at the bottom. The context here is … More User Experience : A quick introduction for developers

Clockwise : suggestions for managing your time

Plan ahead (with contingency) Whatever works for you – personal JIRA, Trello, stacked sticky notes, dead tree notebook Stay focussed Specify windows to check your email (e.g. first thing in AM and after lunch) and ignore emails until that window Rather than letting new tasks distract you, write them down, then continue on your current … More Clockwise : suggestions for managing your time

The Fog

Dream in years.Plan in months.Evaluate in weeks.Ship daily.— @dpatil — Michelle Lee (@mishmosh) January 12, 2017 Agile is about the here and the now. The moment, turning on a sixpence as the weather, and the market changes. Adapting to your environment and delivering, delivering, delivering at a consistent high quality. But what if you’re delivering … More The Fog

Naughtonomy

If you want a strong team of developers, give them autonomy. But what if they don’t want to take it? The ones in, or from, the big corporations who just won’t take the initiative? The ones who just want to be told what to do? I’ve said before that those are the waterfall people. The … More Naughtonomy